1. |
User Experience Evaluation Towards Interface Design of Digital Footprint Awareness Application
Tengku Siti Meriam Tengku Wook, Hazura Mohamed, Noraidah Sahari@Ashaari, Siti Fadzilah Mat Noor, Zurina Muda, Intan Yusrina Zairon, Firas Layth Khaleel
DOI : dx.doi.org/10.17576/apjitm-2020-0901-02
Citation : 0
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2020 |
2. |
Comparative Study of 3D Reconstruction Methods from 2D Sequential Images in Sports
Azrulhizam Shapi’i, Sanaz Pichak, Mohd Syazwan Baharuddin, Hiroyuki Iida
DOI : dx.doi.org/10.17576/apjitm-2020-0901-04
Citation : 0
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2020 |
3. |
Towards The Engagement of Children with ADHD Using Sifteo Cube Technology
Ibrahim Said Ahmad, Saminu Muhammad Aliyu, Hafsa Kabir Ahmad
DOI : dx.doi.org/10.17576/apjitm-2019-0802-02
Citation : 0
|
2019 |
4. |
Perceived Ease of Use Towards Acceptance on Focused Educational Video Sharing Site
Sazanah Md Ali, Ahmad Zamzuri Mohamad Ali
DOI : dx.doi.org/10.17576/apjitm-2019-0801-01
Citation : 0
|
2019 |
5. |
Homogeneous Group Performance and Stability in Checkers
Thanatchai Sirivichayakul, Kristian Spoerer, Hiroyuki Iida
DOI : dx.doi.org/10.17576/apjitm-2019-0801-02
Citation : 0
|
2019 |
6. |
MMORPG Game Framework Based on Learning Style for Learning Computer Netwoking
Mercy Trinovianti Mulyadi, Nor Azan Mat Zin
DOI : dx.doi.org/10.17576/apjitm-2019-0801-06
Citation : 0
|
2019 |
7. |
Analysis of Realm of Valor and Its Business Model on PC and Mobile Platform Comparison
Punyawee Anunpattana, Mohd Nor Akmal Khalid, Umi Kalsom Yusof, Hiroyuki Iida
DOI : dx.doi.org/10.17576/apjitm-2018-0702(02)-01
Citation : 2
|
2018 |
8. |
Preliminary Study: Flood Awareness Training Preparation Using Serious Games
Nursyahida Mokhtar, Amirah Ismail, Zurina Muda
DOI : dx.doi.org/10.17576/apjitm-2018-0702(02)-02
Citation : 1
|
2018 |
9. |
Analyzing Thousand Years Old Game Tigers and Goats is Still Alive
Sakshi Agarwal, Hiroyuki Iida
DOI : dx.doi.org/10.17576/apjitm-2018-0702-01
Citation : 0
|
2018 |
10. |
Knowledge Sharing Driving Factors in Technical Vocational Education and Training Institute Using Content Analysis
Hairulliza Mohd. Judi, Hanimastura Hashim, Tengku Siti Meriam Tengku Wook
DOI : dx.doi.org/10.17576/apjitm-2018-0702-02
Citation : 0
|
2018 |
11. |
To interact or not to interact: Why students print interactive Instructional Multimedia? Problem of Reading or Reviewing?
Mohamamd Ali Rostaminezhad
DOI : dx.doi.org/10.17576/apjitm-2018-0701-02
Citation : 1
|
2018 |
12. |
Acquisition of Anecdotes from The Web for Free Conversation Systems
Kiyoaki Shirai, Tomotaka Fukuoka
DOI : dx.doi.org/10.17576/apjitm-2017-0602-02
Citation : 0
|
2017 |
13. |
An Analysis of Winning Streak's Effects in Language Course of "Duolingo"
Duy Huynh, Hiroyuki Iida
DOI : dx.doi.org/10.17576/apjitm-2017-0602-03
Citation : 5
|
2017 |
14. |
Usability Guidelines for Elderly Website Interface
Rasyiqah Rusdi, Noraidah Sahari@Ashaari, Siti Fadzilah Mat Noor
DOI : dx.doi.org/10.17576/apjitm-2017-0602-10
Citation : 1
|
2017 |
15. |
A Bahasa Malaysia Interactive Book App as a Speech-Language Therapy Tool for Children with Language Delay
Xin Gang Bao, Suhaila Zainudin, Hasherah Mohd Ibrahim, Lam Meng Chun
DOI : dx.doi.org/10.17576/apjitm-2017-0601-03
Citation : 0
|
2017 |
16. |
Comelgetz Prototype in Learning Prayers among Children
Mohd Salihan Ab Rahman, Nazlena Mohamad Ali, Masnizah Mohd
DOI : dx.doi.org/10.17576/apjitm-2017-0601-09
Citation : 0
|
2017 |
17. |
The Development and Evaluation of W-Songket Courseware using Cognitive Apprenticeship Strategy
Salyani Osman, Noraidah Sahari@Ashaari, Nor Azan Mat Zin, Ratna Zuarni Ramli, Nahdatul Akma Ahmad
DOI : dx.doi.org/10.17576/apjitm-2016-0502-01
Citation : 0
|
2016 |
18. |
Usability Criteria Enhancement Factors for Malaysian Government Portal
Wan Siti Nur'ain Omar, Tengku Siti Meriam Tengku Wook
DOI : dx.doi.org/10.17576/apjitm-2016-0502-02
Citation : 0
|
2016 |
19. |
Interface Design Guidelines of Nutritional Information Application for the Elderly
Li Yin Tan, Nazlena Mohamad Ali, Shahrul Azman Mohd Noah
DOI : dx.doi.org/10.17576/apjitm-2016-0501-01
Citation : 0
|
2016 |
20. |
Tracing Activity Engine for Learning Writing the Jawi Character
Norizan Mat Diah, Nor Azan Mat Zin
DOI : dx.doi.org/10.17576/apjitm-2016-0501-06
Citation : 0
|
2016 |
21. |
Interaction Design Model in Virtual Museum Environment
Tengku Siti Meriam Tengku Wook, Hairulliza Mohd Judi, Noraidah Sahari @ Ashaari, Hazura Mohamed, Siti Fadzilah Mat Noor, Normala Rahim
DOI : dx.doi.org/10.17576/apjitm-2016-0501-07
Citation : 3
|
2016 |
22. |
Touch Gesture Interaction of Preschool Children Towards Games Application Using Touch Screen Gadjet
Laili Farhana Md Ibharim, Nadia Akma Ahmad Zaki, Maizatul Hayati Mohamad Yatim
DOI : dx.doi.org/10.17576/apjitm-2015-0401-05
Citation : 6
|
2015 |
23. |
The Undergraduate Learning Style and Achievement in Programming Language amongst Undergraduates at FTSM
Hazilah Mohd Amin, Nur Haizum Mustafa
DOI : dx.doi.org/10.17576/apjitm-2014-0302-01
Citation : 0
|
2014 |
24. |
Impact of the Realistic Level of the Animated Talking-Head Character on Students Emotion and Performance
Mohd Najib Hamdan, Ahmad Zamzuri Mohamad Ali
DOI : dx.doi.org/10.17576/apjitm-2014-0302-02
Citation : 0
|
2014 |
25. |
The Design of Adaptive Hypermedia Interface for Children's Digital Library
Nurul Nadia Ab Rahaman, Tengku Siti Meriam Tengku Wook, Noraidah Sahari@Ashaari
DOI : dx.doi.org/10.17576/apjitm-2013-0202-01
Citation : 1
|
2013 |
26. |
Aspects of Opening Play
Apimuk Muangkasem, Hiroyuki Iida, Kristian Spoerer
DOI : dx.doi.org/10.17576/apjitm-2013-0201-05
Citation : 0
|
2013 |
27. |
Exploring User Experience in Game Using Heart Rate Device
Nazlena Mohamad Ali, Siti Zahidah Abdullah, Juhana Salim, Riza Sulaiman, Azlina Ahmad, Halimah Badioze Zaman, Hyowon Lee
DOI : dx.doi.org/10.17576/apjitm-2012-0102-03
Citation : 0
|
2012 |